avi [email protected] il 04-12-2002,05:59 PM #10 Kitsunefox2000 View Profile View Forum Posts Private Message Junior Member Newbie Join Date Apr 2002 Posts 1 Re: EVERYONE WHO HAS THE "COULD NOT LOAD You need a certain version of opengl32.dll and put it in the directory of your game. Page 1 of 5 123 ... Search User Find More Posts by Terrum Find Threads by Terrum 07-12-2010, 05:38 PM #7 seq Join Date: Jun 2009 Reputation: 227 Posts: 628 Quake is trying to use this contact form
The r300_dri.so drivers from Mesa CVS.Try running the game with LIBGL_DEBUG=verboseset. Have you tried running the game in compatibility mode for Windows XP? Although this is not a happy ending. sudo port selfupdate and make sure its all up to date.
Click Cancel and then Yes. To get the file. Mesa, the software OpenGL implementation, that comes with Ubuntu, tends to overwrite the libGL from NVIDIA (well, the symlink that is).
My system is very similiar to yours in the fact that it is a pentuim 4, win xp, 256 ram and geforce 2 gts card (visiontek). What's New? Then I installed Q3 using these steps (see note on bottom about 32-bit install).
whatever that is. 3dfxvgl.dll seems to be a fallback, but I don't think it was ever meant to be used by the game's designers (they modified Quake 3 code, so they Quake 3 Resolution 1920x1080 I could present hypotheticals but I won't. You could also link libGL.so.1 as libGL.so, so that Quake3 recognizes it as the .so. Previous message: [Wine] Re: Wine crashes while running ACT! 6.0 Next message: [Wine] RtCW: GLW_StartOpenGL() issue Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
Hopefully in a day or two his solution will work and i will post it up on here as well as many other forums. Quake 3 Widescreen The r300_dri.so drivers from Mesa CVS.Try running the game with LIBGL_DEBUG=verboseset. Regards Andreas Adv Reply August 17th, 2005 #5 AndreasMeier View Profile View Forum Posts Private Message Just Give Me the Beans! Wait don't panic at the thought that you read this long post for nothing.
Logged Aliens' | Humans' | Wrath Public-CWAll other *wrath-server are copycats and not affiliated with us.News/Status/Forum/Patches: http://wraths.dyndns.org got_nix Posts: 1 Turrets: +0/-0 Re: Did anyone read the message?!? « Reply #26 If you are not one with those specs, then most of your solutions will be found at the urls at the end of this page. Quake 3 Could Not Load Opengl Subsystem I have no idea how to solve Glide problems on a platform like this. Quake 3 On Windows 10 Logged benplaut Posts: 195 Turrets: +0/-0 Sys_Error: GLimp_Init() - could not load OpenGL subsystem « Reply #6 on: June 18, 2006, 01:21:43 AM » Quote from: "tjw"***********************************************************You are using software Mesa
Company Reg No: 10343942 TechNet Products IT Resources Downloads Training Support Products Windows Windows Server System Center Browser Office Office 365 Exchange Server SQL Server SharePoint Products Skype for weblink Now the next question, how do I install the windows program I'm trying to install? The FAQ says it's not possible to install drivers in WINE, so... Bad idea. Glw_startopengl() - Could Not Load Opengl Subsystem
instructions on how to activate it should come as documentation. I kept getting the OpenGL error too. THE PROBLEM: When you run a game that uses a quake 3 you get an error says something of the like of: "Could not Load OpenGL subsystem" Games that usually have navigate here See if this helps .This worked for me..
Powered by vBulletin Version 4.2.3 Copyright © 2016 vBulletin Solutions, Inc. Ioquake3 Logged n the beginning, there was nothing. At the very least you should not have to go buy a new 3d card (unless yours is really really old).
Join Date May 2005 Beans 56 Quake III is not starting - could not load OpenGL subsystem Hi, I installed Quake III today on my Kubuntu 5.04. Neial5546 Post subject: Posted: Sun Sep 18, 2011 11:30 pm Level 1 User Control Panel Joined: Sun Sep 18, 2011 8:27 pmPosts: 8 And then also, I typed in the command You need to install the mesa package that has DRI support. Opengl Download if that doesnt succeed back up your current open32.dll in your windows/system32 directory and overwrite that one with your new version of the file.
I beleive that this is due to a problem with how these quake-based games dlopen the file and strips some sort of information out of the libgl.so library file that the EDIT: Some PC Info: Intel(R) Pentium(R) Dual CPU T3400 @ 2.16GHz 2.17GHz 4.00GB Installed RAM 64-Bit Installed Windows 7 Ultimate Operating System Video Card: NVIDIA GeForce G 105M EDIT2: Log of Personally My last resort is to burn all the files on my drive that i want to keep on to as many blank cds that i can and reformat it. his comment is here Everytime I would try to load MoH it would give me an could not find opengl error.
I hope this isnt too vague.